Faen

Setting Information
The Faen are small folk native to the Diamond Throne. They are fey creatures, travellers and tellers of tales.

Alignment: Most Faen are ethically Neutral, and Evil is rare among them. They live well within the structures of Giantish society, but have no deep attachment to those structures.

Physical Description: The faen are between three and four feet tall, with males and females the same height. The Quicklings and Loresongs are “larval” forms of the Faen race; their adult form is smaller still and winged. Humans and giants cannot perceive any sexual dimorphism between male and female young Faen, but the Faen themselves can tell.

Religion: The Faen play lip service to Giantish philosophy, and many truly believe it, but other pray to the spirits of the land and water and plants. They do not worship animal spirits – the spirit of the animal is realized in that animal’s will. Many Faen see Enchantment magic as an evil thing for that reason, though that belief is by no means universal.

Language: There was once a Faen tongue, but it was suppressed entirely during the reign of the dragons and now exists only in old documents. Most modern Faen do not speak it, instead speaking Aegis. A Faen in the Known Would would speak Common as well.

Names:

Male Names: Phain, Soern, Vaeth.

Female Names: Nauva, Raechi.

Surnames: Goldenhammer, Lorewriter, Kingmade,Morrowsong, Newtongue.

Game Rule Information
Ability Score Adjustment:Wisdom +1

Subrace: Choose Loresong or Quickling.

Size: Small

Slippery Mind: You gain Advantage on saving throws against charm effects.

Fey Ancestry: You are considered a Fey rather than a Humanoid.

Languages: Common, Aegis

Speed: 25 feet

Quickling Faen
Ability Score Adjustment: Dexterity +2

Alacrity: You gain +5 feet to your ground speed.

Quickling Nimbleness: You can move through the square of any creature of larger size than you. Entering or leaving the square of a creature of larger size than you does not provoke attacks of opportunity.

Touch of the Wild: Once per day, you gain Advantage on an initiative check.

Loresong Faen
Ability Score Adjustment: Intelligence +2

Lore: You gain proficiency in one additional Intelligence-based skill.

Tricks of the Wild: You can cast the cantrips Read Magic and Prestidigitation.